DmElementparticleSystemDefinitionsnameDmeParticleSystemDefinitionSort particlescontrol point to only enable rendering if it is the camerabounding_box_maxbounding_box_minmaterialmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleOperatoremission_rateemission count scale control pointfunctionNametype_dictionaryalpha_minalpha_maxradius_minradius_maxlifetime_minlifetime_maxtint clamp maxtint clamp mintint control pointcolor1color2tint_percSpatial Noise Coordinate ScaleAbsolute Valueoutput minimumoutput maximumsequence_maxdistance_mindistance_maxdistance_biascontrol_point_numberspeed_in_local_coordinate_system_minspeed_in_local_coordinate_system_maxoffset minoffset maxcull on misscull normalray trace environment nametrace collision groupmaximum trace lengthtrace offsettrace recycle tolerancemaximum points to cachebias distancevelocity test adjust lifespanuse velocity for test directionoffset proportional to radius 0/1fade in time maxfade in time minfade out time minfade out time maxstart_fadeout_minstart_fadeout_maxend_fadeout_minend_fadeout_maxradius_end_scaleamount of forceoperator fade oscillateoperator end fadeoutoperator start fadeouttwist axisdistance_bias_absolute_valueInvert Abs ValueTime Noise Coordinate Scalelight biasgravityoscillation rate minoscillation rate maxoscillation frequency minoscillation frequency maxproportional 0/1start time minstart time maxoscillation fieldend time maxInherited Velocity Scaleuse animation rate as FPSanimation rateTrace Update RateTrace Direction OverrideControl Point to Setend time minoscillation multiplierminimum GPU levelminimum CPU levelmaximum draw distancescale_biasradius_start_scalefade biasease in and outfade_end_timeorientation_typeVisibility Alpha Scale maximumVisibility Alpha Scale minimumVisibility input distance maximumVisibility input distance minimumVisibility input minimumVisibility Proxy Input Control Point Numberoperator start fadeinoperator end fadeinmin forcemax forcedragoscillation start phasesecond sequence animation ratenum_to_emitemission_start_timesequence_minwarp maxwarp transition time (treats min/max as start/end sizes)warp transition start timedistance maximumoutput is scalar of initial random rangecolor_fadeCompute Normals From Control PointsClamp Minimum Light Value to Initial ColorLight 1 0% DistanceLight 1 50% DistanceLight 1 ColorLight 1 Control Point Offsetminimum simulation time steptint update movement thresholdLocal Offset MaxLocal Offset Mininput control point numberinput maximumoutput fieldinput minimumanimation_fit_lifetimeNoise amount 3Noise scale 3Noise amount 2Noise scale 2Noise amount 1Noise scale 1Noise amount 0Noise scale 0falloff powertint blend modelength_minmax lengthmin lengthDmeParticleChildchildoffset in local space 0/1minimum sim tick ratealpha_random_exponentspeed_maxcolorlength_maxdistance minimumMaximum Velocityfade_start_timeminimum rendered framesmaximum sim tick ratemaximum 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